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主页 / 问题 / 1076265
Accepted
L0veLy
L0veLy
Asked:2020-01-30 21:14:45 +0000 UTC2020-01-30 21:14:45 +0000 UTC 2020-01-30 21:14:45 +0000 UTC

在python界面中触发按钮

  • 772

我创建了一个界面形式的测验,但后来我想出了在中心制作START按钮的想法,按下时会跳转到主代码,但我不知道如何制作按下按钮的触发器。我试着按照网上的指南添加它,但没有任何改变,他立即打开一个窗口提出问题。也许我只是愚蠢,我很乐意提供帮助)

from tkinter import *
from tkinter import messagebox

root = Tk()
root.title('Викторина')
root.geometry('600x600')
root["bg"] = "#6C48D7"

# Кнопка START (que_zero) тут, запускающая que_one

def que_one():
    question = Label(root, text='Тут будет вопрос', font='20', fg='#000000', bg='#FFD673')
    question_2 = Label(root, text='Введи ответ цифрой: ', font='15', fg='#000000')
    answer = Entry(bg='#C0C0C0')
    btn = Button(root, text='Ответить', command=lambda: game1(que_two))
    btn.grid(row = 0)
    btn.place(relx=.5, rely=.8, anchor="c", height=60, width=500, bordermode=OUTSIDE)
    question_3 = Label(root, text='1. Тут будет ответ', font='15', bg='#FF4040', fg='#FFFFFF')
    question_4 = Label(root, text='2. Тут будет ответ', font='15', bg='#FF4040', fg='#FFFFFF')
    question_5 = Label(root, text='3. Тут будет ответ', font='15', bg='#FF4040', fg='#FFFFFF')
    question_6 = Label(root, text='Правильных ответов: 0', font='5', bg='#FFD700')
    question_6.place(relx=.2, rely=.9, anchor="c", height=25, width=200, bordermode=OUTSIDE,)
    question.grid(row = 0)
    question.place(relx=.5, rely=.1, anchor="c", height=50, width=500, bordermode=OUTSIDE)
    question_2.place(relx=.5, rely=.6, anchor="c", height=60, width=500, bordermode=OUTSIDE)
    answer.grid(row = 1)
    answer.place(relx=.5, rely=.7, anchor="c", height=30, width=500, bordermode=OUTSIDE)
    question_3.grid(row = 1)
    question_3.place(relx=.5, rely=.2, anchor="c", height=50, width=500, bordermode=OUTSIDE)
    question_4.grid(row = 1)
    question_4.place(relx=.5, rely=.3, anchor="c", height=50, width=500, bordermode=OUTSIDE)
    question_5.grid(row = 1)
    question_5.place(relx=.5, rely=.4, anchor="c", height=50, width=500, bordermode=OUTSIDE)

    def game1(que_two):
        if answer.get().lower() == '1':
            correctCount = correctCount + 1
            que_two()
        else:
            incorrectCount = incorrectCount +1
            que_two()


if __name__ == '__main__':
    que_zero()
    root.mainloop()            
python
  • 1 1 个回答
  • 10 Views

1 个回答

  • Voted
  1. Best Answer
    n1tr0xs
    2020-01-30T22:04:03Z2020-01-30T22:04:03Z

    您可以这样做:

    from tkinter import *
    from tkinter import messagebox
    
    root = Tk()
    root.title('Викторина')
    root.geometry('600x600')
    root["bg"] = "#6C48D7"
    
    # Кнопка START (que_zero) тут, запускающая que_one
    def que_zero():
        btnStart = Button(root, text='Start', command=lambda: que_one(btnStart))
        btnStart.grid(row=0)
    
    def que_one(btnStart):
        btnStart.destroy()
    
        question = Label(root, text='Тут будет вопрос', font='20', fg='#000000', bg='#FFD673')
        question_2 = Label(root, text='Введи ответ цифрой: ', font='15', fg='#000000')
        answer = Entry(bg='#C0C0C0')
    
        btn = Button(root, text='Ответить', command=lambda: game1(que_two))
        btn.grid(row = 0)
        btn.place(relx=.5, rely=.8, anchor="c", height=60, width=500, bordermode=OUTSIDE)
        question_3 = Label(root, text='1. Тут будет ответ', font='15', bg='#FF4040', fg='#FFFFFF')
        question_4 = Label(root, text='2. Тут будет ответ', font='15', bg='#FF4040', fg='#FFFFFF')
        question_5 = Label(root, text='3. Тут будет ответ', font='15', bg='#FF4040', fg='#FFFFFF')
        question_6 = Label(root, text='Правильных ответов: 0', font='5', bg='#FFD700')
    
        question_6.place(relx=.2, rely=.9, anchor="c", height=25, width=200, bordermode=OUTSIDE,)
    
        question.grid(row = 0)
        question.place(relx=.5, rely=.1, anchor="c", height=50, width=500, bordermode=OUTSIDE)
        question_2.place(relx=.5, rely=.6, anchor="c", height=60, width=500, bordermode=OUTSIDE)
    
        answer.grid(row = 1)
        answer.place(relx=.5, rely=.7, anchor="c", height=30, width=500, bordermode=OUTSIDE)
    
        question_3.grid(row = 1)
        question_3.place(relx=.5, rely=.2, anchor="c", height=50, width=500, bordermode=OUTSIDE)
    
        question_4.grid(row = 1)
        question_4.place(relx=.5, rely=.3, anchor="c", height=50, width=500, bordermode=OUTSIDE)
    
        question_5.grid(row = 1)
        question_5.place(relx=.5, rely=.4, anchor="c", height=50, width=500, bordermode=OUTSIDE)
    
        def game1(que_two):
            if answer.get().lower() == '1':
                correctCount = correctCount + 1
                que_two()
            else:
                incorrectCount = incorrectCount +1
                que_two()
    
    
    if __name__ == '__main__':
        que_zero()
        root.mainloop()
    
    • 1

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